pub enum ReplayDisposition {
Applied,
Ignored,
NotOwned,
}Expand description
How a replay component handled a command.
Variants§
Trait Implementations§
Source§impl Clone for ReplayDisposition
impl Clone for ReplayDisposition
Source§fn clone(&self) -> ReplayDisposition
fn clone(&self) -> ReplayDisposition
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ReplayDisposition
impl Debug for ReplayDisposition
Source§impl PartialEq for ReplayDisposition
impl PartialEq for ReplayDisposition
impl Copy for ReplayDisposition
impl Eq for ReplayDisposition
impl StructuralPartialEq for ReplayDisposition
Auto Trait Implementations§
impl Freeze for ReplayDisposition
impl RefUnwindSafe for ReplayDisposition
impl Send for ReplayDisposition
impl Sync for ReplayDisposition
impl Unpin for ReplayDisposition
impl UnsafeUnpin for ReplayDisposition
impl UnwindSafe for ReplayDisposition
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more