pub struct ChannelEventBus {
sender: UnboundedSender<EngineMessage>,
receiver: Arc<RwLock<Option<UnboundedReceiver<EngineMessage>>>>,
subscribers: Arc<RwLock<HashMap<String, Vec<UnboundedSender<EngineMessage>>>>>,
subscribers_with_offsets: Arc<RwLock<HashMap<String, Vec<UnboundedSender<LegacyMessageEnvelope>>>>>,
subscribers_with_sequence: Arc<RwLock<HashMap<String, Vec<UnboundedSender<MessageEnvelope>>>>>,
sequence: Arc<AtomicU64>,
replay_error: Arc<RwLock<Option<String>>>,
}Expand description
In-process channel-based event bus.
Fields§
§sender: UnboundedSender<EngineMessage>§receiver: Arc<RwLock<Option<UnboundedReceiver<EngineMessage>>>>§subscribers: Arc<RwLock<HashMap<String, Vec<UnboundedSender<EngineMessage>>>>>§subscribers_with_offsets: Arc<RwLock<HashMap<String, Vec<UnboundedSender<LegacyMessageEnvelope>>>>>§subscribers_with_sequence: Arc<RwLock<HashMap<String, Vec<UnboundedSender<MessageEnvelope>>>>>§sequence: Arc<AtomicU64>Monotonic sequence counter, incremented on each event dispatch.
replay_error: Arc<RwLock<Option<String>>>When set, replay_from_offsets returns this error instead of Ok. Used to test graceful handling of replay failures.
Implementations§
Source§impl ChannelEventBus
impl ChannelEventBus
pub fn new() -> Result<Self, String>
Sourcepub async fn clear_subscribers(&self)
pub async fn clear_subscribers(&self)
Clear all subscribers, simulating a SIGKILL that severs the event bus pipeline.
After this call, events sent via get_sender() will still be accepted but
silently dropped (no subscriber receives them).
Sourcepub async fn set_replay_error(&self, error: Option<String>)
pub async fn set_replay_error(&self, error: Option<String>)
Configure replay_from_offsets to return an error, simulating replay failures.
fn get_topic_for_event(event: &EngineMessage) -> &'static str
Trait Implementations§
Source§impl EventBusTrait for ChannelEventBus
impl EventBusTrait for ChannelEventBus
Source§fn get_sender(&self) -> UnboundedSender<EngineMessage>
fn get_sender(&self) -> UnboundedSender<EngineMessage>
Get a sender to publish events
Source§fn subscribe<'life0, 'async_trait>(
&'life0 self,
topics: Vec<String>,
) -> Pin<Box<dyn Future<Output = Result<UnboundedReceiver<EngineMessage>, String>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn subscribe<'life0, 'async_trait>(
&'life0 self,
topics: Vec<String>,
) -> Pin<Box<dyn Future<Output = Result<UnboundedReceiver<EngineMessage>, String>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
Subscribe to specific topics and get a receiver for events
Source§fn subscribe_with_offsets<'life0, 'async_trait>(
&'life0 self,
topics: Vec<String>,
) -> Pin<Box<dyn Future<Output = Result<UnboundedReceiver<LegacyMessageEnvelope>, String>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn subscribe_with_offsets<'life0, 'async_trait>(
&'life0 self,
topics: Vec<String>,
) -> Pin<Box<dyn Future<Output = Result<UnboundedReceiver<LegacyMessageEnvelope>, String>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
Subscribe to specific topics and get a receiver for events WITH legacy offset metadata.
Use this when you need to track exactly which offsets you’ve processed (for snapshots).
Source§fn subscribe_with_sequence<'life0, 'async_trait>(
&'life0 self,
topics: Vec<String>,
) -> Pin<Box<dyn Future<Output = Result<UnboundedReceiver<MessageEnvelope>, String>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn subscribe_with_sequence<'life0, 'async_trait>(
&'life0 self,
topics: Vec<String>,
) -> Pin<Box<dyn Future<Output = Result<UnboundedReceiver<MessageEnvelope>, String>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
Subscribe to specific topics and get a receiver for events WITH sequence metadata.
Use this when you need monotonic ordering.
Source§fn start_processing<'async_trait>(
self: Arc<Self>,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where
Self: 'async_trait,
fn start_processing<'async_trait>(
self: Arc<Self>,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where
Self: 'async_trait,
Start processing events (forwarding between channels)
Source§fn replay_from_offsets<'life0, 'async_trait>(
&'life0 self,
offsets: TopicOffsets,
_handler: ReplayHandler,
) -> Pin<Box<dyn Future<Output = Result<TopicOffsets, String>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn replay_from_offsets<'life0, 'async_trait>(
&'life0 self,
offsets: TopicOffsets,
_handler: ReplayHandler,
) -> Pin<Box<dyn Future<Output = Result<TopicOffsets, String>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
Replay events from specific offsets until caught up to the current head. Read more
Source§fn get_current_offsets(&self) -> TopicOffsets
fn get_current_offsets(&self) -> TopicOffsets
Get the current consumer offsets for all topics. Read more
Source§fn get_current_sequence(&self) -> u64
fn get_current_sequence(&self) -> u64
Get the current sequence number (highest dispatched).
Auto Trait Implementations§
impl Freeze for ChannelEventBus
impl !RefUnwindSafe for ChannelEventBus
impl Send for ChannelEventBus
impl Sync for ChannelEventBus
impl Unpin for ChannelEventBus
impl UnsafeUnpin for ChannelEventBus
impl !UnwindSafe for ChannelEventBus
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